
A city above a city.
Lives in its shadow.
Identity, relationships and the cost of choice. From the scale of a city to the detail of a life: step into Qarne Ejarei.
The world, up close.
Every face has a will and choices of its own. Begin with the people of this world.
The Tavan workshop.
Traces of making. Traces of life.
Repaired components, limited resources and infrastructure put back to use. Here, technology has a cost and a history.

One world. Different perspectives.
The Price of Return
A human drama inside a science-fiction thriller about identity, relationships and the cost of choice. Working English title.
Enter the story gatewayA story shaped by your choices.
An independent narrative path and a filmmaking experience within Qarne Ejarei.
Explore the game direction
From an idea to the detail of making.
Character and environment design, organized assets, and the link between reference and production tasks in the Atlas.
Behind the production Image: a web concept study, not a delivered 3D model.A world in the making.
Faces, places and objects: each image begins with a reference and takes shape through review. Follow the design process and the current state of the work.
Explore the process ↗- 01
Reference
Character, place and identity
- 02
Image
Composition, light and material
- 03
Review
Continuity, detail and experience
Take part in making this world.
Story, image, sound or interactive experience. Start with the work closest to your practice and interests.
Talk about working together ↗
